Tag Archives: Dreadnoks

G.I. Joe #35 by Mark Bright

In the numbered 30s, the monthly G.I. Joe comic was a scheduling challenge. The series was about to get a new regular artist, certain issues needed to advertise key toys based on the scheduling of particular TV commercials that hyped the comic, and of course, every issue needed to be approved by folks at Hasbro. Issues #35 and #36 had six artists between them, one of whom was Mark D. Bright.

In 1985 Bright was drawing Power Man and Iron Fist, which was only published bi-monthly but also about to be abruptly canceled, and Bright was about to start his run on Iron Man, both with the same writer. That would be Denny O’Neil, who was editing G.I. Joe. The pages in Joe #35 and #36 were smartly broken up so that each art team was basically handling one set of characters in one environment. Bright, along with inker Andy Mushynsky, got the subplot with Breaker, Clutch, and Rock N’ Roll driving cross country and having a bizarre run-in with the Dreadnoks.

When I first read this, I was disappointed because they’re in their civilian clothes, driving a civilian car, and spending a lot of time not fighting marquee Cobra characters. But now I appreciate this bit of business, that we see Joes on R&R, attempting to do something specific (surf), and specific to their characters (“Rock N’ Roll was a surfer in Malibu prior to enlistment,” explains his toy packaging). (I felt similarly about the animated episode “Flint’s Vacation,” by the way — it’s weird to see a Joe in civvies and visiting his cousin, but now I find it’s one of the more interesting episodes.)

Bright excels at drawing vehicles, but that’s not to say he had any trouble drawing faces, poses, costumes, and the like. What is striking about this page is that it’s one you would find in almost no other Marvel comic book in the entire decade. The X-Men don’t drive, they fly or teleport. And when they do fly, while we see them in their jet, it never dogfights another plane. And when the X-Men relax, they just play baseball. And as integral as the Batmobile and Batcycle are to the Caped Crusader, rarely is there an interesting chase involving Batman, his cool vehicles, and some villains. As I mentioned in my Rob Liefeld post recently, the fact that this is a 1956 Bel Air Nomad adds something to the proceedings, and not just because Larry Hama likes hot cars.

Bright draws in a crisp Marvel 1970s/’80s house style, which I mean as a compliment, and Mushynsky’s inks nicely delineate textures like hair, cloth, glass, chrome, hay, and flame. This is not a page that jumps out at me, but when I’m holding the original art and I see the light reflect off the ink, the small bits of Wite-Out, and the bluelines printed on the bristol, I am reminded that drawing even one page of a professional comic book takes talent and gusto. Click to enlarge:

Mark Bright would become series regular artist four years later, and one day, I can properly demonstrate to all you nice readers out there just how much I appreciate Bright’s art. But in the meantime, what do you see in this page?

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Filed under Back issues, Comic Books, G.I. Joe Behind the Scenes

Dreadnok Thrasher color comp

1986 Thrasher sketch color comp Ron Rudat

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Filed under G.I. Joe Behind the Scenes, Toys and Toy Art

Zartan’s Chameleon

…And we’re back.  Sorry for the radio silence.  Thanks to visitors who keep clicking over here.

Today’s post features Zartan’s swamp skier, the Chameleon.  No one ever called it by name in the TV show, and offhand I don’t recall it appearing in the comic, though if it did, it would have been around issue #25, and I don’t think anyone called it by name.  Here’s Wayne Luther’s design art for it, dated September 13, 1983.

Zartan's Chameleon 3 drawing by Wayne Luther

Here also is a photocopy of a photocopy of an early sample of the Chameleon.  That figure looks like the HISS Driver, but I’m unsure.

Zartan Chameleon 4 photocopyWhy the HISS Driver, you ask?  This photo must predate any production samples of Zartan back from China, and likely any handmade samples, so for reference, any figure was placed on the vehicle.  HISS Driver debuted a year before Zartan, so one was on hand.  (Or whoever it is.)  These photos were sent to the TV producers, writers, and artists, and probably also the Marvel offices for comic book reference.

The water cannon was used in episode #6 of G.I. Joe, but I don’t recall ever “using” it when I played with my G.I. Joe action figures.  As the Chameleon was not a robust construction, and was always falling apart, I stopped including it in my G.I. Joe games soon after getting it.

There were two TV ads for Zartan and the Chameleon.  One for issue #25, all animation.  Here’s the toy one, which uses some of that animation:

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Filed under G.I. Joe Behind the Scenes, Toys and Toy Art