Tag Archives: Sgt. Slaughter

Sgt. Slaughter by Woodbridge

In the development process at Hasbro, every G.I. Joe figure that made it to retail (and some that didn’t!) got a fancy drawing or painting whereby the higher-ups could see the character as a bold, dramatic illustration. This wasn’t the package art that we all saw on toy store shelves, but rather, internal only to Hasbro. A pencil turnaround of the figure from front, side, and rear views didn’t offer enough punch, nor did a sculpt or a casting. George Woodbridge, better known for military history books and Mad Magazine, was one of the eight or so artists who created these. (He also delineated most of the 1988 turnarounds.)

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Filed under G.I. Joe Behind the Scenes, Toys and Toy Art

Russ Heath “Cubby” model sheet

Cubby animation model detail by Russ Heath, GI Joe "Cold Shoulder"Ho boy.  It’s difficult to discuss the 1989-1991 G.I. Joe animated series without stirring up strong emotions.  Pop culture recognizes the fun of the 1983-1987 series, whether it be Cobra Commander’s voice, the Public Service Announcements, or all the property damage.  And dig a little deeper, and you get superb voice acting, smart writing, and strong characterization.  And of course, action!  But these are not as present in the later episodes.  Artist extraordinaire Russ Heath, who designed the animation character models for the Marvel/Sunbow episodes, did come back for most of that second round, but the change in tone and lower production budget didn’t treat his design work as well.  The DIC run is hard to watch.  Continue reading

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Filed under Animation, G.I. Joe Behind the Scenes